A good arcade (especially in KY) is hard to come by nowadays, so when I was invited down to check out Zanzabar I was excited to see what would be offered up for ‘show and play’. I originally visited the restaurant/bar/arcade mid-summer 2010 (for the CoinOpSpace.com Louisville KY meetup) and owner Antz rolled out the red for all of us forum members to meet and greet and play some classics. His selection at the time was good (around 10 games) with plans for continued acquisition and expansion.
I had the opportunity to revisit Zanzabar right before Christmas 2010 and was very happy to see that the game selection has come along quite nicely. All of the games are in great working condition (with at least one hand-restored by the owner) and there is a really nice selection at this point with several rare games in the mix as well. What’s especially neat about Antz’s collection is that he has chosen to include several cabaret and cocktail cabinets in the collection along with the usual uprights.
I’ve definitely enjoyed playing on the cabarets (I don’t have any at this time) as they have a very distinct feel to them that is different – but still as gratifying – as the uprights. I also like the cocktail configuration games, but I just don’t have the floorspace at home for them so I’ve never played much on them as a result.
Here’s what I saw at Zanzabar’s as of my last visit:
First off, let me say this - Wincache FTW!
OK – with that off my chest, I can get down to business. This post is a long time in the making. I’ve spent a considerable amount of time over the past few months testing numerous site configurations (Windows/IIS versions, PHP, mySQL, WordPress plug-ins, etc.) to find out which will run best for me. In short, it’s been nothing short of a learning experience – many times very frustrating but finally very rewarding.
When I originally put up the site, I was steadfast in my commitment to having everything running on 64-bit Windows. That meant that I had three choice to deploy on:
This is so sweet. I love Donkey Kong – it’s always been my favorite game, and the recent resurgence it has been receiving due to the King of Kong movie and the highly-publicized high score volleys between Steve Wiebe, Billy Mitchell and Hank Chien have just made being a DK fan all that much better.
It’s been a long while since I’ve updated anything here on the site and although I’ve been busy behind the scenes staying active in the collecting part of the arcadehobby and non-hobby life and all the crazy stuff that goes on with home ownership, etc., I’m getting back into the swing of things blog-wise and am looking forward to getting a huge back-log of information written up and put on the site.
Part of that involved me taking a second look at the site’s design and seeing where I could freshen it up just a bit and simplify it somewhat as well. One of the things that I (admittedly) lack is advanced skills at Illustrator/Photoshop. However, I’m constantly trying to learn more about such and one of the things that has always bothered me about the brokentoken logo is that it just wasn’t “clean”. I originally got the ‘broken’ parts of the token from a live-traced (using a very old version of Illustrator) raster scan. For me getting started a year ago, it worked. However, I’ve always been bothered by how the token looked when blown up (I’ve got some future plans that require a clean vector). (more…)